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ADA LabSoftware Division, Andreas Digital Agency

ServiceFrom N$34,999.99

Mobile apps

An app in the store is the most expensive way to put software on a phone. Sometimes it is the right way. We will tell you honestly when it is not.

In short

ADA Lab builds mobile apps for Android and iPhone from one shared codebase, from N$34,999.99, in 8 to 12 weeks. The price includes a web screen for managing content and users, and submission to Google Play and the App Store. Before quoting, we check whether a web app that installs from the browser would do the same job, because it often costs less than half.

Scope

What is covered

  • One app for Android and iPhone
  • Login and user accounts
  • The main journey, designed for one hand
  • Push notifications
  • A web screen to manage content and users
  • Submission to both app stores
  • Crash reports sent to us automatically
  • Small download size for costly data
Signs

When you need this

  • You need the camera, GPS, Bluetooth or background notifications.
  • Users open it many times a day.
  • Being found in the app store matters to your business.
  • Staff work in the field and need it to keep working with no signal.
  • A web app was tried and could not do what was needed.
The shape of it

How it fits together

  1. The appOne codebase, on Android and iPhone
  2. Your serverAccounts, records and rules, shared by every phone
  3. Admin screenYou manage users and content from a browser
  4. The storesGoogle Play and the App Store review and publish it
  5. UpdatesNew versions sent to users through the stores
Cost

Prices

WorkPriceNotes
Mobile app for Android and iPhoneFrom N$34,999.998 to 12 weeks.
Clickable prototype firstN$3,999.99Recommended. The screens, before the build.
Working offline+ 20% on the buildFor field work with no signal.
Google Play accountUS$25 oncePaid to Google, in your name.
Apple Developer ProgramUS$99 a yearPaid to Apple, in your name.

Pricing in full

Sequence

How the work runs

  1. Prototype

    Up to eight linked screens you can hand to real users.

  2. Specification

    What the app and the server each do, in writing, with one fixed price.

  3. Build and test

    A test version on your own phone every two weeks.

  4. Store release

    Submitted to both stores under your own developer accounts.

How we build, in full

Questions

Common questions

Android or iPhone first?

We build both from one codebase, so you rarely have to choose. If you must, most phones in Namibia run Android: 81.47% of mobile web use in September 2026, according to StatCounter.

Why is an app so much more than a web app?

There are two platforms to test on, store rules to meet, notifications to set up and every update to release through the stores. A web app has one version and no store. App or web app.

Who owns the app store listing?

You do. The developer accounts are opened in your organisation's name, so the app, its reviews and its users stay with you whoever maintains it.

How long does store approval take?

It is the stores' decision, not ours. Allow about a week for a first release, and expect that a store may ask for changes before approving. We handle the submission and any changes they request.

Describe the problem. We will send back a scope.

Say what is slowing the work down and who is affected. You get a one-page scope in plain words: what would be built first, how long it takes and what it costs. It is free, and you owe nothing if you do not go ahead.

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